Bordertown Labs Blog

Notes from Bordertown Labs with posts regarding software development for the iPhone, Ruby on Rails, tips and code.

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Posts tagged "graphics"

May 7th, 2012 @ 9:18 am

What great music for such an entertaining tutorial. CreativeJS for non-coders: Create a particle system in 3 minutes. Here’s Seb Lee-Delisle’s github.




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Aug 17th, 2011 @ 1:57 pm

Read online: Graphics Programming Black Book

Michael Abrash’s classic Graphics Programming Black Book is a compilation of Michael’s previous writings on assembly language and graphics programming (including from his “Graphics Programming” column in Dr. Dobb’s Journal). Much of the focus of this book is on profiling and code testing, as well as performance optimization. It also explores much of the technology behind the Doom and Quake 3-D games, and 3-D graphics problems such as texture mapping, hidden surface removal, and the like. Thanks to Michael for making this book available.




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Mar 24th, 2011 @ 8:53 am

iPhone OpenGL ES Resources – 18 That You Must Know!

iPhone, iOS 4, iPad SDK Development Tutorial and Programming Tips




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@ 8:47 am

iPhone OpenGL ES – 8 Great Resources For Learning

iPhone, iOS 4, iPad SDK Development Tutorial and Programming Tips




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May 26th, 2010 @ 1:59 pm

Making an eyedropper




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