October 2011
1 post
6 tags
Oct 3rd
7 notes
September 2011
2 posts
5 tags
Using GCD and Blocks Effectively →
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_LOW, 0), ^{ NSURL *url = [NSURL URLWithString:@"http://bit.ly/nUX01h"]; NSURLRequest *req = [NSURLRequest requestWithURL:url]; [NSURLConnection sendAsynchronousRequest:req queue:[NSOperationQueue currentQueue] completionHandler: ^(NSURLResponse *res,...
Sep 21st
25 notes
4 tags
Sep 7th
4 notes
August 2011
4 posts
4 tags
Aug 23rd
10 notes
6 tags
Computer Vision: Algorithms and Applications →
Free e-book © 2010 Richard Szeliski, Microsoft Research
Aug 18th
22 notes
4 tags
Read online: Graphics Programming Black Book →
Michael Abrash’s classic Graphics Programming Black Book is a compilation of Michael’s previous writings on assembly language and graphics programming (including from his “Graphics Programming” column in Dr. Dobb’s Journal). Much of the focus of this book is on profiling and code testing, as well as performance optimization. It also explores much of the technology...
Aug 17th
2 notes
5 tags
Aug 12th
1 note
July 2011
3 posts
5 tags
Jul 22nd
11 notes
4 tags
Jul 22nd
2 notes
4 tags
Jul 21st
7 notes
June 2011
5 posts
3 tags
Productive Flourishing's tips to gaining influence...
Building your influence online helps you attain a bigger and stronger web presence, which you can easily leverage to get more customers. Here are the steps: 1. Show up. You can’t start to build your influence online if you aren’t already established where you customers are. Find out where they hang out, and go there. 2. Remember the campfire. You need to start with kindling like tweets...
Jun 28th
3 notes
2 tags
Concise Objective-C tutorial →
Jun 28th
1 note
4 tags
Jun 28th
11 notes
4 tags
Jun 14th
2 notes
5 tags
Standard iPhone Element Sizes (Width x Height) →
A helpful listing of view dimensions.
Jun 3rd
May 2011
7 posts
5 tags
IVCON - 3D Graphics File Conversion →
IVCON can read and write a small variety of 3D graphics file formats, converting from one to the other. This is by no means a perfect or even correct program! It was home-grown, and developed, as needed, to handle a particular set of files. It can make mistakes, or crash, rather more often than software you pay for, written by someone who knows what they’re doing.
May 27th
5 notes
2 tags
May 25th
32 notes
4 tags
May 25th
4 notes
5 tags
Terrain visualization with digital elevation... →
May 22nd
3 tags
5 research-based design principles for porting iOS... →
by @dmitryn 1. UX differences between Android and iOS are only noticed by expert Android users. 2. When in doubt, Android users reach for the hard buttons. 3. iOS UX elements whose function is clear can be successfully used by Android users. 4. iOS UX elements that are redundant with Android hard buttons should not be used. 5. iOS UX elements whose purpose is unclear without iOS...
May 22nd
4 tags
May 21st
4 tags
May 21st
3 notes
April 2011
2 posts
4 tags
Apr 29th
7 notes
4 tags
Augmented Reality: What are the best blogs about... →
Apr 16th
3 notes
4 tags
Apr 1st
2 notes
6 tags
Apr 1st
1 note
March 2011
11 posts
4 tags
Mar 29th
1 note
7 tags
WatchWatch
LearnAR is a gorgeous augmented reality learning system by Augmatic - Experience Augmented Reality.
Mar 28th
4 tags
Mar 26th
3 tags
Mar 25th
6 tags
iPhone OpenGL ES Resources – 18 That You Must... →
iPhone, iOS 4, iPad SDK Development Tutorial and Programming Tips
Mar 24th
6 tags
iPhone OpenGL ES – 8 Great Resources For Learning →
iPhone, iOS 4, iPad SDK Development Tutorial and Programming Tips
Mar 24th
4 tags
GHUnit →
Mar 19th
1 note
6 tags
Apple camera iris animation →
The iPhone Development Wiki has a very nice listing of private animations which are available but not necessarily acceptable by Apple. Here’s how to show the coveted iris animation. CATransition *animation = [CATransition animation]; animation.delegate = self; animation.duration = 0.33; animation.timingFunction = UIViewAnimationCurveEaseInOut; animation.type = @"cameraIrisHollowOpen"; ...
Mar 3rd
1 note
4 tags
Mar 2nd
2 notes
February 2011
11 posts
4 tags
Feb 24th
2 tags
Changing the default "Code Sense" indentation and... →
Run this on the command line: defaults write com.apple.Xcode XCCodeSenseFormattingOptions -dict PreExpressionsSpacing “” BlockSeparator “\n” PostBlockSeparator “\n” …to make Xcode’s if/else macro look like this: if() { } else { }
Feb 22nd
1 note
11 tags
Feb 22nd
4 tags
Feb 21st
1 note
5 tags
Feb 20th
3 tags
Carrier Clash from Chitika Insights →
AT&T versus Verizon iPhone usage comparison. Data is based on iPhones across the Chitika advertising network. Only traffic on cellular connections is recorded. Percentages are a 24-hour rolling average, updated hourly.
Feb 17th
2 tags
Of BOOL and YES →
A must read for Objective-C developers.
Feb 5th
1 note
3 tags
Feb 3rd
1 note
4 tags
Sparrow Framework →
The Open Source Framework for iOS Game Development. I’d like to make a 3DAR game using Sparrow, if that makes sense.
Feb 2nd
1 note
4 tags
iPhone dev tips and resources by Brian Slick →
Among other things I find his logging tips helpful.
Feb 2nd
5 tags
htmlBurger PSD to HTML →
This service converts Photoshop designs into standards compliant XHTML/CSS. I’ve used XHTMLized in the past and would like to give htmlBurger a chance too.
Feb 2nd
January 2011
12 posts
3 tags
Jan 30th
6 tags
Jan 27th
7 tags
“Medium-specific content is being created — content that does not exist on...”
– Layar co-founder & GM Lens-Fitzgerald on mobile’s next big thing via Reuters
Jan 26th
6 notes
6 tags
Jan 26th